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AI Insights · Timothy · April 2022

Top 5 Dynamic Games on iOS in the Middle East Q1 2022

Discover the performance trends of the top 5 dynamic games on iOS in the Middle East during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Dynamic Games on iOS in the Middle East Q1 2022

In the first quarter of 2022, the top 5 dynamic games on iOS in the Middle East demonstrated notable performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each game:

Roblox from Roblox Corporation showed fluctuations in its weekly revenue, peaking at around $551K at the end of December and hitting a low of approximately $356K in the third week of March. Weekly downloads saw a general downward trend, starting at 43K and decreasing to around 33K by the end of March. The game maintained a relatively stable number of weekly active users, hovering around 780K throughout the quarter.

Homescapes by Playrix experienced a peak in revenue of about $110K in mid-January, with the lowest revenue of approximately $82K in the first week of March. Weekly downloads peaked at 39K in mid-January but declined to around 15K by the end of the quarter. Active users remained fairly consistent, starting at 164K and ending at around 165K.

Evony from TOP GAMES INC. had a notable increase in weekly revenue, peaking at roughly $137K in the final week of March. Weekly downloads saw significant growth, starting at 8.4K and reaching around 32K in early March. The game also experienced a rise in active users, peaking at 58K in mid-March before settling at around 37K by the end of the quarter.

Gardenscapes, another title by Playrix, showed steady weekly revenue, with a peak of approximately $94K in mid-February. Weekly downloads fluctuated, peaking at around 9K in mid-January and falling to about 4.7K by the end of March. Active users saw a gradual decline from 54K at the start of the quarter to around 36K by the end of March.

Kiss of War - قبلة الحرب by TAP4FUN (HONGKONG) LIMITED showed a significant peak in weekly revenue of about $83K in mid-March. Weekly downloads started at 5.8K at the end of December and dropped to around 1.3K by the end of March. The game saw a decline in weekly active users from 45K at the start of the quarter to around 38K by the end.

These insights are based on data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022